3 beats
- Beats
- Carry
- Cut
- Pass
- Recover
- 5 yd stripes · not a marking
Settled defense · Man Defense
High-Pressure Defense
Verified · checked against the US Lacrosse Level 3 workbook and Achieve Lacrosse
The play, beat by beat
- 1Their Top Right carriesTop Center Defender denies
- 2Their Top Right skips it to their Top LeftRight Wing Defender recovers to their Right Wing
- 3Left Low Defender recoversTop Right Defender sags
Coaching points
- Pressure the ball, deny every adjacent pass and make her throw it long. Move while the ball is in the air.
- Play angles: take away the inside and force her out. Double the ball when you can (see Double Team).
- Use the goalie as a defender. When she steps out of the circle to pick off a long pass or mark a crease player, she becomes a field player.
- Call it with a code word. Achieve's "need ball" adds a trap on one half with the adjacents locked, and moves at least three of our attackers up to the restraining line (one may stay at the 50).
How it was checked
Two or more independent sources describe every step of it. Verified · checked against the US Lacrosse Level 3 workbook and Achieve Lacrosse.
